We were waitin' for Godot.... Godot was already there. 'Cause the walls start shakin'...
withMe Project earlier design, less teen, more young adult. More aspirant, less twee. Lot's of Object Modelling by Brian and Makiko. Lot's of PBR mat dev & Assoc Prod Dev by me. Super Char Design by FNight. Viz Dev Dir Todd Reamon. Rig by Jae Hong
IGC and UGC content pipeline design abstracts.
Exemplar Animation System Design Diagramming/Mapping.
Proposing 21st Century ways of enabling Content Creators to make Experiences and Games with Superior Tools and lots of stellar prototypes and templates for them to learn from. You know....for kids.
Kooky Unity VR PrePro.
90's avatar tech. (imvu marketplace)
updating in intermediate steps directly built to show progression.
Animation System Design and State Machine by moi. Athletic Flop.
tiny woman, giant chair.
gummy aesthetic physical interaction UI
default, give them what they want walk to Nav Pin.